About This Game Now also playable on Oculus Rift!Note: This is a visually lush and detailed game. Playing in VR takes full advantage of higher-end systems - please refer to its minimum and recommended specs.From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places. The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now. Make it home.---“Immense and immersive… It was breathtaking… something that feels magical.” - UploadVR“Cyan has succeeded in making another adventure that feels truly timeless.” - Polygon“Obduction’s beautiful world is a worthy successor to Myst.” - Wired 7aa9394dea Title: ObductionGenre: Adventure, IndieDeveloper:Cyan Inc.Publisher:Cyan Inc.Release Date: 24 Aug, 2016 Obduction Download] [Keygen] obduction ps4 vr release. obduction svt. jeu obduction mac. abduction to hindi. obduction mofang. obduction ps4 buy. obduction cw. obduction ps4 cheats. obduction patch ita. obduction ps4 best buy. obduction oculus go. obduction boxed edition. obduction pc system requirements. obduction ps4 komplettlösung. obduction pc gameplay español. abduction movie. game abduction 2. obduction release date. obduction free. abduction movie hindi dubbed 300mb. abduction online eng. obduction mac stutter PC Hotfix Update 1.5.2 is live.: The patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned. Art-HunrathSmall tweaks for some objects that appeared incorrect in VRMore fixes for the shovel bucket. Buckets of fun!-MarayAdjusted collision issues on the <spoiler> elevatorPlayer can no longer stand on top of puzzle rotation pedestal-KaptarSmall tweaks for lighting in some areas MiscKaptar swing bridge should no longer allow you to fall or teleport off the end under some conditionsSmall tweaks to odd collision boundaries in Kaptar<Spoiler> video near the start of Maray should play correctly againSome small fixes for CW's smaller videos not always playing in correct order VRTeleport mode will now act correctly when moving through the Hunrath/Kaptar portalsTeleport mode should allow you to properly move through the Soria hub doorwayPlayer should no longer be able to teleport from scrapyard to the Kaptar sphere using teleport mode in HunrathPlayer can no longer get caught on collision using teleport mode while riding the elevator in KaptarFixes for teleport mode arrow when moving through domesFixes for UI scaling in Oculus riftFix for an odd crash when using motion controllers<spoiler> video should play near <spoiler> ride in Maray correctly nowPlayer should no longer be able to fall from Mayor's elevator in HunrathCleaned up some collision issues in and around CW's workshopPlayers should no longer be able to lean through the dome wall in KaptarGeneric tweaks and fixes for teleport modeLocalizationAdded final Dutch menu update for Oculus Touch and VIVE controllers. Public Preview Patch 2: Hey everyone!We've been working hard trying to make the game the best we can, and so we'd like to announce a new update being pushed out to our Public Preview release. This one has quite a few updates and fixes that should make the Obduction experience the best yet. As always however, this is a preview version, and may have unexpected issues.For those not familiar with the public preview, it can be accessed by right-clicking the Obduction entry in your Steam games list, going to the 'BETAS' tab in the pop-up window, and selecting the entry 'publicpreview-'. You will get the update.Global • Fix for game icon not appearing in windows task bar in some conditions • Fix for unsupported OS languages causing failed loading and empty menus • Fixed some missing Backer Rewards messages • Photos now have a slideshow option • Photos previously taken should sort correctly • Photos will now appear for users with foreign or special characters in their Windows user account name • Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu • Updates to node navigation • Fixes for minecart getting stuck in rocks under some conditions • Fixes for misalignment in The Gauntlet • Fix for Kaptar generator pistons losing correct state when loading • Fix for player falling out of world on new game and load game in some cases • Removed stacking of movement input. Sorry speed runners. • Improvements to video memory usage • Many updates to nodes in all worlds for point and click mode • Updates for game pad controls • Fixes for some dialogue playing back in incorrect areas • Fix for an odd crash when loading • Fixes for minecart persistence if lowered but not driven • CW's workshop door is no longer able to be closed after opening Localization • Proper translation of 'Credits' across all languages • Updated backer rewards popup under some languages • Various settings UI language changes • Various updates to all available languages Art • Lighting improvements across all worlds • tweaked imager parts • Updates to Hunrath swing bridge • Various large and small updates to art around Hunrath • Various small collision fixes in Hunrath • Optimization of art for the large Hunrath sphere • Small art tweaks around Maray • Collision and art fixes to some spheres in Kaptar • Performance fixes for the Arai Hive • Updates to shadows in generator room • Updates to ending special effects • Collision fixes in Maray • Added a guide for the bleeder operation • Removed debug commands bound to 'R' and 'Num9' keys • Updates to credits scene • Fixes to books showing black bars at low resolutions • Fix for falling off cliff near swing bridge in Kaptar • Improvements for control panels in Maray Sound • Tweaks to sound in Maray • Fixes for bird sounds in Maray .....And too many more tweaks, updates, and fixes to list!Mac Specific: (Please remember, the Mac release of Obduction is currently in a beta state and is only available to Kickstarter backers as we work with everyone to improve performance and compatibility) • Fixes for particle effects on AMD GPUs • Media playback updates • Small changes for Metal API shader model 5 • Fix for loading into a black screen under some conditions • Fixes for lighting and loading effects • Fixes for broken textures • Performance tweaks Known issues with the current Mac beta • Some Macs may require an upgrade to OSX sierra • Some Macs may see an odd black effect over the game's visuals when running Intel graphics • Some players may see the minecart appear backwards from its correct positionEdit for Update: For Mac users seeing a crash at startup, we're seeing older cached shader files seem to be causing the issue. We're working on a fix that will automatically remove old data, but for now, looks like the trick will be:1. Open Finder, press "command+shift+g" 2. Type in ~/Library/application support/, press enter 3. Open Epic/Obduction/Saved 4. Delete ByteCodeCache.ushadercode & DrawCache.ushadercacheThanks everyone!. Hot Fix: The hits (and updates) just keep coming! Thanks for the support and INCREDIBLE comments! We'll continue to clean things up to give you an even better Obduction experience.Global:Fixes for loading screen getting stuck in some casesImprovements for screenshot functionality (Game no longer hangs, can take screenshots of books) Small fixes for seed machines in MaraySmall update to the Credits Art:Tweaks to lighting and art around Farley’s house Localization:Fixes for Polish language- Rand. Public Preview Updated for VR.: Hot-fix, for VR only! A setting is now available for those who want to play with smooth-turning in Free movement mode. This setting is NOT recommended for most players, only experienced VR users who know what they're doing, as it can easily cause discomfort or even sickness. Use at your own risk!As this was created as a quick update, for now the setting can only be changed by editing a config file. If you'd rather not edit this file, we will be providing this setting as a menu option in an upcoming larger update (roughly planned for end of next week).To enable: make sure you have launched the game at least once in VR, and that the game is not currently running from Windows desktop, click Start or press the Windows key on your keyboard, and enter this: %LOCALAPPDATA%\Obduction\Saved\Config\ConfigVR\WindowsNoEditor using a text editor, such as Notepad, open the GameUserSettings.ini file find the setting named FreeIntenseSmoothTurning, change it from false to true, and save the fileSmooth-turning in Free mode will now be enabled.. Public Preview now available!: Hey Obduction players,We released a patch yesterday, and we had some reports of broken save files, which gave us a good scare. We reverted, and tried to figure out what happened. The result: we're unable to reproduce the issue in-house.So in order to allow access to the most current version of the game and still be a bit careful about it, we've created a "Public Preview" beta section on Steam - open to everyone. This section will have the next update before it goes to the main section.Anyone who has Obduction can join this Public Preview section to get a head-start on the upcoming fixes, and help us find any oddities that might have slipped by. We think our releases are pretty solid, BUT, there is always a possibility that using the updates in the Public Preview section may break your game, ruin your save, burn down your house, and put holes in your socks.Still want to try?The public preview can be accessed by right-clicking the Obduction entry in your Steam games list, going to the 'BETAS' tab in the pop-up window, and selecting the entry 'publicpreview-'. You will get the update. BUT, please be aware: There is a very slight possibility that this could break your save and disappoint your pets. Do not change to the public preview if you're in a critical spot in game or you have no idea what we’re talking about.If you decide to join the Public Preview, we really want to hear from you. Tell us your experiences, ESPECIALLY anything you find broken after the update. Please toss us an email with any info on what you've run into at support@cyan.com. We might not get right back to you right away, but we promise, we're reading every single thing that comes in. This really helps!Thanks again everyone. We’re blown away by the reception we've seen for the game and hope to keep improving Obduction for everyone.-Rand. Emergency Hotfix Rollback: Hey all,As we've started receiving and catching reports of broken save files after our first hotfix was pushed earlier, we've rolled back the update for the time being just in case. Sorry about this, we're working hard to get the issue sorted as soon as possible, and get everyone back to the best Obduction experience possible!Thanks everyone - M.Dogherra. 1.6.4 Update now live on Public Preview: You just can't stop this update train!We've just pushed the newest 1.6.4 Hotfix build to our Public Preview. As always, thanks again to everyone in the community who submitted positive feedback over these last couple of updates. We're always working hard at making the Obduction the best experience possible.To access our Public Preview builds:• Right-click Obduction in your Steam library, click on properties• In the upper tabs on the properties page, click BETAS• In the drop down menu on that page, select 'publicpreview-'• As soon as that's done, the game should auto-update to the latest public preview build• In order to return to the official release channel, from the same drop down, select 'NONE - Opt out of all beta programs'General fixes:• The Windows 7 DXGI error should no longer appear on affected systemsGlobal VR fixes:• The resolution scale will now stay put when playing in VR• Fixed the issue with VR headsets not properly switching audio between the HMD and system speakers• Player shadow should no longer appear when driving the Minecart• Fix for Mouse Cursor Locked Toggle• Will only use the VR audio device for media player if force VR is used.• Fix for the hands being in the wrong location while in the minecart.Vive fixes:• Free roam should now work when you disable the Vive wands.• Fix for missing loading screen on vive while in Minecart• Improvements for quickly swapping between Vive and desktop modesGraphics setting fixes:• View distance options are no longer offset by one position.
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Updated: Nov 27, 2020
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